![]() It's now a first person experience, which uses live concert footage recorded at different venues using real musicians (pretending to be fake bands) and real audiences (pretending to be hardcore fans). You'll play your first few licks in the new Guitar Hero via the game's career mode, known as Live. Those guitars you bought for the original franchise, which you've been saving in hopes of using again one day? Dump them -or go use them to play the newest version of Guitar Hero's arch-nemesis, Harmonix's Rock Band 4, which fellow Forbes contributor Jason Evangelho called “ a welcome return to fake plastic rocking.” The only thing that's not great about the new controllers is that you have to buy them. (Hardcore players might be cringing at that thought, but they shouldn't worry -having to actually move each finger makes higher difficulty levels way more challenging than under the original control scheme). And it also has the benefit of removing a bottom button you have to stretch to reach with your pinky finger, a change that should make the game easier for beginners or uncoordinated people to play. First, it better simulates the action of truly playing a guitar you're moving your fingers from one string to another, as opposed to simply moving them up and down the frets. This change does two things I really like. You can also press both buttons on the same fret to play a bar chord, or press none while strumming to play an open note. Notes come at the player in three lines on the game's “highway,” and whether they're black (and pointed up) or white (and pointed down) tells you which fret to play them on. Instead of five big colored buttons on the guitar’s neck, Guitar Hero Live now uses two rows of three buttons, a top fret and a bottom fret. The first big change to the game is a new guitar controller, the iconic peripheral that made players feel like they were actually making music, not just playing a game. ![]() Sure enough, Activision subsidiary FreeStyleGames has now reinvented Guitar Hero with a new controller, a more realistic first-person career mode, and a new online multiplayer mode. and then we’re going to go back to the studios and we’re going to reinvent Guitar Hero.” So we’re going to take the products out of the market, and we’re not going to tell anybody what we’re doing for awhile. ![]() “We need to regain our audience interest, and we really need to deliver inspired innovation. “ Guitar Hero became unsuccessful because it didn’t have any nourishment and care,” he told me. And the game also supports USB microphones for those shredders who also aspire to sing.Shortly after Activision Blizzard announced that they were shelving the series, I interviewed CEO Bobby Kotick. Other guitar features include the return of the whammy bar, a tilt sensor to activate Hero Powers, and a special button to access GHTV at a moment's notice. The new guitar controller features six buttons split into two rows of three, with the lower difficulty levels making use of only a single row. Guitar Hero Live uses a classic note highway system, with gamers flicking the strum bar and pressing buttons to match the scrolling notes. The Star Power feature from earlier Guitar Hero games has been replaced by new Hero Powers that help players earn higher scores. The GHTV mode also let multiplayer fans compete in local or online contests, and gamers earn in-game currency to unlock more songs and acquire items. The new GHTV mode offers a continuous broadcast of music videos on several different channels, and it offers more than 100 songs from artists as varied as Bruno Mars, Bob Dylan, and Skrillex. The single-player career mode finds gamers taking the stage as the lead guitarist of various fictional bands, performing in small venues, giant arenas, and eventually in the fictional festivals Rock the Block and SoundDial. Other new features include a reimagined single-player career mode, a multiplayer mode designed resemble a music television station, and a new six-button guitar controller. Developer FreeStyleGames handled the reboot, and they bring a variety of new features to the series, most notably a new broadcast presentation designed to simulate the feeling of truly being on stage by using full-motion video of real bandmates and real fans reacting to the performance. After five years in video-game rehab, Activision's iconic rhythm action franchise returns to the stage in Guitar Hero Live.
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