YES All OK !!! Thank God we don't need to send million o GBs to each other! Finally check all others (tracks to relink video-audio-data, create new sequence, allow relink across rates) and OK! Check "ignore extension", uncheck match case when comparing source names. Timecode: Start, Source Name: NAME (the most important! not "Tape name or source file Id/name" but just "Name"). Chooses "selected items in all OPEN bins"Ĥ. goes back to A-bin and selects the sequencse, right click and Relink,ģ. B-editor renames his "B-file" (which is in his B-bin) into "A-file" (exactly as it was mine) and keeps it highlighted,Ģ. Simultaneously, B-editor had opened his B-bin with only one file inside, the video file "B-file" (remind, already transcoded into his pc). B-editor opened it and saw one Sequence and one video file ("A-file"). It is also a possibility to edit a column in the bin to help with a relink process, but honestly, unless this is an absolute beast of a file, i would just upload or copy the media across and move on.įrom a combination of all your responses and some experiments, this is what worked: Probably reel id or tape id or tape name, ore something like that. Look at the info in Edit As bin, and the info in Edit B's bin, and see what items share the same information. With some greather knowledge of the relink settings, I'm betting you could get the relink option to work, but you would need to go into the section about relinking media where the source is different. At that point you can email bins back and forth to your hearts content. The correct workflow for this would be to have Avid A do all the transcoding, and then copy that footage over to B. The media created by Avid A is never going to be the same file names as the media on Avid B. As far as the two Avids are concerned, those files may was well be night and day from each other. The circle at the top of the key (free throw line) is within the **crt.fsh file, not the **crt.bin file.Ĭolour of the little lines on the side of the keyĬolour of the 3pt lines and lines around court (sidelines, baseline), and the MAIN key lines (all the other key lines are following).The fact that you both transcoded the same source file into your boxes is irrelevant. Here's a list of some of the blocks/sections I've discovered (some of these might not be the same in different bins):Ġ000C8** 000016** 5C8F87** 48E100** 000000** In the above example, "00003CC5" would be for a specific line, like the centre line. For the court lines, the important hex values are one block before the colour block. In the above example the "60E528C3" is for the key area, so you'll change each "colour" block coming after each "60E528C3" block. For the key/surrounding area, the important ones are 2 blocks before (excluding the 00000000s). Use the "Base Converter" under "Tools" in Hex Workshop to convert the decimal forms to the hex forms.įor each section of the court you'll have to edit more than one block of hex values and all I can tell you about the sections is that you'll need to take a look at the hex blocks PRECEDING the "colour" section. Simply, these hex values stand for the RGB values, the first for the BLUE value (in hex form, "21"), the second for the GREEN value (in hex form, "4D"), and the 3rd for the RED value (in hex form, "C4"). Here's the BIG tip, exclude the "FF" and you'll have 3 hex values (21 4D C4). In this example the blocks you'd want to change would be the "214DC4FF". If you're confused, then take a look at each section, and you'll see that at the end, there's a bunch of hex values that are repeating over and over, this is the section you want to change. Immediately following that there are repeating sets of hex values that is the part you want to change. So back to the editing, under each heading there's a bunch of junk that I don't know about and then there's another bunch of 00s and 01s and 02s (hex form) and then there's another piece of junk that I also don't know what it does (haven't experimented). By the way, San Antonio's bin file is the easiest to change, because it has a separate section for the key and a separate section for the area around the court. I write xxxxx because it is sometimes different, just check out San Antonio's bin file. 'xxxxxhrd' is for when 'textured key' is on and 'xxxxxsft' is for when it is off. Check the bottom of this tutorial to see what each section represents on the court. Next, when you open up the file in Hex Workshop you'll see each section in text. Here are the basics of the crt.bin editing:ĭownload Hex Workshop or a similar Hex Editor.
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